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  • Beqanna

    COTY

    Assailant -- Year 226

    QOTY

    "But the dream, the echo, slips from him as quickly as he had found it and as consciousness comes to him (a slap and not the gentle waves of oceanic tides), it dissolves entirely. His muscles relax as the cold claims him again, as the numbness sets in, and when his grey eyes open, there’s nothing but the faint after burn of a dream often trod and never remembered." --Brigade, written by Laura


    what a wicked game to play [any]
    #3
    A noise behind her turns her head, but not quickly; like a snake toying with it’s prey she allows her head to slip to the side, look to where the noise came, but there is nothing there. Nothing visible, anyway (the invisible girl understands how things are not always how they appear), until there is something visible, a stallion, black and white where she is red and green.
    If he thinks he will have surprised her, he should know this is not her first rodeo with the deep dark things that lurk in the shadows (and despite her willing the thoughts to stay locked away one sneaks out, curling up in the middle of her mind like a comfortable cat, it’s sharp claws neatly tucked away, for now). She grew up with monsters, she was named by a monster.
    The monsters don’t surprise her, but she is sensible enough to be scared by them.
    She learnt that much.

    She watches him, as he watches her, and a tremble runs across her back, involuntarily. She doesn’t want to speak, afraid her voice will break and betray her nerves, but a word slips through her soft green lips before she can bite it back; “Hello.” Just one word, two syllables, five letters edged with a bristling wariness (and for one second she swears that this stallion before her is a different stallion, one with a broken wing and a desire to break other things). She blinks her eyes as she blinks out of existence, then back. It’s easier to control when she has something to think about (even if that something is so close to something else that she shivers again, uneasy, unsure), but she still cannot stay in one plane of light too long.

    She says nothing more, because he liked her to be silent, and she doesn’t want to anger this new monster; she doesn’t know what he can do yet and she knows enough to not want to find out. Any horse that desires an element of surprise like that is probably one which she should stay away from (yet she never could, since the first she has been drawn to them all).
    She shuffles back, uncomfortable with the closeness of this other.



    @[Chemdog]

    (hmmmmmm i'm about 70% sure with her right now haha)
    [Image: n2oih3.png]
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    Messages In This Thread
    what a wicked game to play [any] - by elve - 07-23-2017, 04:48 PM
    RE: what a wicked game to play [any] - by Chemdog - 07-23-2017, 06:40 PM
    RE: what a wicked game to play [any] - by elve - 07-24-2017, 10:50 AM
    RE: what a wicked game to play [any] - by Chemdog - 07-30-2017, 08:25 AM



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