May 7, 2020
Added a section for Champions to the rules
- A Champion is a horse selected by the leader to serve as a protector and warrior for the kingdom (and sometimes territories).
- Champions must be selected by the land leaders prior to any challenges or steals and must be listed on the main land board (post in updates to have these changed or updated).
- If no champion is listed, the Champion is automatically the General or highest ranking official in the land.
- Champions must be active characters, but do not have to reside in the same land of which they are champions. However, they are only able to block steals if they live in the land.
Added/updated the following rules for Steals
- That land has 72 hours to block the steal, in character, by the horse being stolen, the leader of the land, and/or the champion of the land. If the leader is being stolen, any active member of the land may block the steal (with a max of no more than 3 horses blocking).
- You must live in the land to block the steal, meaning Kingdoms may not block steals for Territories (this includes Champions if they do not reside in the land).
- A 20-sided die is rolled for each participating horse. The highest roll from each 'team' will determine the winner.
Updated the genetics guide
Go read it
Other
- Removed the rule that says kingdoms cannot steal from territories. Enjoy.
- Updated the active character description to require players provide proof. Active Characters: characters that have posted at least three times in the past 30 days, with at least two posts made inside their land itself. Additionally, characters must have the land icon by their name in order to be considered active in that specific land. When posting to anything that requires you to be an 'active character', please provide links as proof of your active status.