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  • Beqanna

    COTY

    Assailant -- Year 226

    QOTY

    "But the dream, the echo, slips from him as quickly as he had found it and as consciousness comes to him (a slap and not the gentle waves of oceanic tides), it dissolves entirely. His muscles relax as the cold claims him again, as the numbness sets in, and when his grey eyes open, there’s nothing but the faint after burn of a dream often trod and never remembered." --Brigade, written by Laura


    COME FORTH KIDDIES
    #1
    magic comes and magic goes
    (bippity boppity bippity boppity)
    who knows if it's big or how it grows
    (bippity boppity bippity boppity)
    but one thing you'll soon find
    (bippity boppity bippity boppity)
    It will be in sight and not just mind
    (BIPPITY BOPPITY BOO BOO!)

    Before your kingdom comes a tablet - appearing via magic. It's clear that its origin is with the fairies, who can trespass so easily on your sacred land? Who could do so without being seen or caught?
    The tablet reads as such -


    MAGIC NEEDS ROOTS
    YOU HAVE ONE (REAL LIFE) WEEK TO DECIDE YOURS


    (ooc - basically each kingdom gets one magical entity, like the Dazzling Waterfall's healing river, or the Amazon's tattoos. Because some kingdoms have none we're opening this to each kingdom to chose their own, in case they'd like to change it. This will be permanent. Forever. You're setting the foundation for the future of your kingdom!)
    #2
    Again, I know I don't have a character here, but I'm personally a huge fan of the healing water. I think it's a fantastic resource, and it's fun to play with, and it's something that is just iconic for the Falls. And something no one else has. Anyhow! Just my two cents. :)
    #3
    I agree. I love the healing waters as they are.
    #4
    As a person who has an addiction to the Falls but no current active characters my vote is def. with the healing waters.
    #5
    ditto with the waterfall, with the same condition it currently has of only Falls members being able to work it :)
    #6
    magic comes and magic goes
    (bippity boppity bippity boppity)
    who knows if it's big or how it grows
    (bippity boppity bippity boppity)
    but one thing you'll soon find
    (bippity boppity bippity boppity)
    It will be in sight and not just in mind
    (BIPPITY BOPPITY BOO BOO!)

    The fairies have heard your chatter and wish to clarify. The tablet has changed with a faint pop, and new words are now emerging -

    MAGIC NEEDS ROOTS
    YOU HAVE TWO (REAL LIFE) DAYS LEFT TO DECIDE YOURS

    You are stable and steady, both fine traits. You wish to keep the healing water of your namesake, operated by those most faithful to the kingdom. Perhaps even enough exposure to the waters might grant to you extra boons in the form of powers.

    Whomever you have chosen as your leader will have the final decision if you do not come to a consensus in time.
    #7
    I kinda like the idea of kingdom granted powers personally.
    #8
    Voting yes for keeping healing waters and potentially gaining traits from the waters
    Simeon - Malyk - Navarro - Idina - Reilly - Triske - Pesky - Smidgen - Zoryn - Briske - Amara - Shona - Damali - Benjemin - Juciphena - Neal - Tatum - Skyfire - Dizorien - Badden - Rokja - Zavage - Silke




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