Assailant -- Year 226
"But the dream, the echo, slips from him as quickly as he had found it and as consciousness comes to him (a slap and not the gentle waves of oceanic tides), it dissolves entirely. His muscles relax as the cold claims him again, as the numbness sets in, and when his grey eyes open, there’s nothing but the faint after burn of a dream often trod and never remembered." --Brigade, written by Laura
troublemaker extraordinaire
Age: 39
Gender: Stallion
Breed: hybrid
Height: 16.2
Player: taz
Color: Silver (Ee/aa/CrCr/Dd/ZZ)
Eyes: entirely black
Markings: white snakeskin markings
Mane & Tail: silver chrome
Tannor is an odd fellow. He is the epitomy of darkness and anger and he tends to have a harsh tongue and a mind full of judgmental thoughts. Tannor is also extremely particular about those he likes and it's usually only them that sees a lighter side of him. Though this isn't to say that he doesn't have his moments where kindness takes over and the feelings of guilt built from his past arise, though those moments are quick lived and becoming shorter over time. The demon of Ba'al inhabits him and is his true form. In other words the demon hunted him and eventually dragged him here, giving him life through Demian and Padma and as he grew in the young mares stomach, Ba'al took his rightful place within Tannor, the once human serial killer. (birthing post and tdlr explanation can be found here)
It's now that Tannor lives as an equine, slight memories of his past life occasionally haunting him [with him and his victims in equine form of course] until soon they are washed away by the acts he has committed within this strange world. His personality is filled with a dark hatred for most things and happy go lucky personalities tend to cause his stomach to feel sick. Very rarely does he make an appearance in Beqanna, though when he feels it's appropriate he crawls from his self-made hole in the mountains and makes his way down, eager to participate in whatever calls for him below.
There have been a few times where Tannor has ruled kingdoms and tried to take another, though after the fact he realized it wasn't all it was cracked up to be. Looking after a land of others who simply wanted a home was boring to him and he had come to understand it was just not what he was meant to do. At least not so early on in life. So if you think you're going to see him ruling a place any time soon, you're headed in the wrong direction.
Tannor is simply the type that likes causing in-character drama and trouble and he would make the perfect side-kick, henchman or right hand man to a crazy drama-filled plot.
Parents: |
Children: |
Companion:
Genetic Traits: Demon Morphing [Fire Manipulation, Demon Morph: Ba'al]
Non-Genetic Traits: Trait Immunity
Trait Genetic Code: tegteg [DEMON MORPHING*][trait immunity*]
Defects: None
YR 2016 (Date Lost): Wings & Immortality were exchanged for Demon Morphing in the YR 2016; approved by Owner Dianna, traits stripped and replaced with the new and color changed from black / fade to gray to a silver chrome by character Clark in-character whom is played by Dianna. Specific demon approved by staff at time of trait description revamp. Always smelling of lavender gifted by Clark in-character whom is played by Dianna.
07/29/2018: Due to allowed trait spaces and revamps of magic immunity to trait immunity (2 spaces to 3 spaces), Tannor's traits went under review by cassi and officers due to the fact you can only have traits adding up to 4 spaces under demon morphing. Fire manipulation and Trait Immunity turned this into 5 spaces instead of the original 4 that it was with Magic Immunity. On this date, it was approved (by cassi & officers) that Tannors traits would change to the following: 1. Trait Immunity and 2. Demon Morphing (Fire Manipulation, Demon Morph: Ba'al) to appropriately fit within the guidelines of Beqanna concerning traits and space amounts allowed. All traits remain non-genetic.
5/1/2019: Due to the new version (version 21) and the allowing of non-genetic traits that fit within the allowed 6 spaces to be made genetic, it was chosen by Tannor's player Taz that his demon morphing would become genetic, while his trait immunity would remain non-genetic.
PAST LEADERSHIPS/IMPORTANT ROLES:
- Prince & Heir of The Valley (5/10/16-6/20/16)
- King of Heaven's Gates (5/17/16 - 6/20/16)
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