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  • Beqanna

    COTY

    Assailant -- Year 226

    QOTY

    "But the dream, the echo, slips from him as quickly as he had found it and as consciousness comes to him (a slap and not the gentle waves of oceanic tides), it dissolves entirely. His muscles relax as the cold claims him again, as the numbness sets in, and when his grey eyes open, there’s nothing but the faint after burn of a dream often trod and never remembered." --Brigade, written by Laura


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    [open quest]  seek me out; round i
    #1
    <center><table bgcolor=141620 style="border-color: black; border-width: 0px; border-style: solid;" cellspacing=14 cellpadding=14 width=600><tr><td><img src=https://i.postimg.cc/WzPWYPDm/Craft-and-Anatomy-FIN-small.png><br><br><br>
    <center><table bgcolor=222532 style="border-color: black; border-width: 0px; border-style: solid;" cellspacing=10 cellpadding=10 width=550><tr><td><p align=justify><font color=59838b face=times size=2>It’s hardly noticeable, at first.
    The mist is thin, in the background, it obscures little. They pay no mind to it, in the beginning, they move about their day. Yet the mist thickens, until it is nearly a corporeal thing, surrounding those who it chooses. They may struggle, at first, run in their confusion as the world changes to nothing around them, the air thick.
    The ground changes first, beneath their feet, from dirt or rock or forest floor, all of it transforms into sand. They notice this when their gait changes - perhaps they stumble. The sand itself is warm, holding the memory of a blazing, forgotten sun. The temperature around them, too, seems to rise, the air grows dry.
    The mist clears, then, revealing the world anew - and it is indeed anew. Gone are the old surroundings, instead, they are in a desert.

    Some of them may know the tales of the desert kingdom - hell, some of them may have once walked the sands themselves - and some may not. The kingdom itself is glorious, with shifting dunes and a blazing sun, the mist that had taken them a quick-gone memory. There are horses milling about, the kingdoms residents, but they are far in the distance, and take no notice of the strangers who have come.
    Yet.
    Further still in the distance is the oasis - a striking blue against the sand, as if a piece of the sky had fallen and nestled into the sand. The image of it shimmers, as if a mirage, but there is the faintest scent of water in the air. It doesn't look to be far, but distance can be deceitful, in the deserts, with its shifting landscape and blazing heat.

    The oasis itself has a pull. They will be drawn to it, either from curiousity or base survival - for after all, there is no other water in sight. The paths they take will vary, but there is a common goal - that bright piece of blue, shimmering like a jewel in the deserts.
    The wind picks up, whipping sand against their faces, stinging. Encouragement to move, perhaps, or a reminder of the inherent cruelty that the deserts possesses.
    <i>Go</i>, whispers something - the wind? - and then there is silence, under a desert sun.
    <BR><center><font style=color:#99b8bd;font-size:10pt;font-family:times;line-height:8pt;letter-spacing:3pt;><i>craft & anatomy</i></center></font></p></font></td></tr></table></td></tr></table></center>

    <b>Rules</b>:
    • You have been transported to the Dewdrop Deserts, an old Beqanna kingdom. Describe your character being ‘taken’ to the deserts (teleported by a mysterious mist) and their journey to make it to the oasis. Along the way, you must encounter at least one obstacle - this can be a kingdom guard, dehydration, injury, random attacker, whatever. Stop when you get to the oasis. Please don’t drink from or wade into the oasis.
    • One entry per player.
    • There are no eliminations in this quest. Spelling/grammar/punctuation will be taken into account but it will largely be judged on your character’s choices and creativity.
    • Please include which (current) land your character is tied/loyal to, or if they’re not tied to a land at all. This can be within the post or as an ooc note.
    • Failure to respond to a round risks temporary defects.
    • <b>Entries are due Dec. 3 by 11:59 PM CST</b>.
    Reply


    Messages In This Thread
    seek me out; round i - by anatomy - 11-30-2019, 08:19 AM
    RE: seek me out; round i - by Aquaria - 11-30-2019, 12:04 PM
    RE: seek me out; round i - by bean - 11-30-2019, 06:00 PM
    RE: seek me out; round i - by garbage - 12-01-2019, 07:03 PM
    RE: seek me out; round i - by Wishbone - 12-02-2019, 05:17 PM
    RE: seek me out; round i - by Lucrezia - 12-02-2019, 08:55 PM
    RE: seek me out; round i - by lilliana - 12-03-2019, 12:19 AM
    RE: seek me out; round i - by Neverwhere - 12-03-2019, 12:19 AM
    RE: seek me out; round i - by Ruthless - 12-03-2019, 12:42 PM
    RE: seek me out; round i - by Beulah - 12-03-2019, 01:56 PM
    RE: seek me out; round i - by Castile - 12-03-2019, 02:12 PM
    RE: seek me out; round i - by Oceane - 12-03-2019, 04:46 PM
    RE: seek me out; round i - by Leilan - 12-03-2019, 05:07 PM
    RE: seek me out; round i - by Agetta - 12-03-2019, 07:30 PM
    RE: seek me out; round i - by Cassian - 12-03-2019, 09:33 PM
    RE: seek me out; round i - by Tatter - 12-03-2019, 11:08 PM
    RE: seek me out; round i - by peregrine jude - 12-03-2019, 11:34 PM
    RE: seek me out; round i - by Lilt - 12-04-2019, 12:44 AM



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