I have like a huge idea.. I wasn't here for the previous version of this kingdom (nobody was in it) but here goes.
There'd be four castes - war, defense, peacekeepers and spies. They'd each have similar stuff that comes close to their names.
War would be the troops that would go help allies. They'd train with defense - and sometimes spies - and have War-only spars where you fight in uneven groupings (ie. 2-on-3, 1-on-2, etc). They would not typically patrol.
Defense would be your home-base-warriors. The defense of the team, essentially; they would train with War and have some lessons from the spies for quickly and quietly moving and learning to listen for equine. They'd patrol daily (or near-daily) and if somebody knew showed up, escort them in if needed. Otherwise call for somebody to alert the ruler(s) and council.
Peacekeepers/Peacemakers.. They'd be the diplomats who go about working on forming alliances with powerful equine - rulers or not - for bettering the kingdom. They'd sometimes be accompanied by a War member if passing by/through hostile areas.
Spies would do exactly what a spy would do in human life.. Spy on hostile kingdoms/herds/etc.. Report back to those who are need-to-know.. You get it! They'd also help the Defense caste with learning to quietly patrol and listen for equine before they see your/before you see them.
There'd be four castes - war, defense, peacekeepers and spies. They'd each have similar stuff that comes close to their names.
War would be the troops that would go help allies. They'd train with defense - and sometimes spies - and have War-only spars where you fight in uneven groupings (ie. 2-on-3, 1-on-2, etc). They would not typically patrol.
Defense would be your home-base-warriors. The defense of the team, essentially; they would train with War and have some lessons from the spies for quickly and quietly moving and learning to listen for equine. They'd patrol daily (or near-daily) and if somebody knew showed up, escort them in if needed. Otherwise call for somebody to alert the ruler(s) and council.
Peacekeepers/Peacemakers.. They'd be the diplomats who go about working on forming alliances with powerful equine - rulers or not - for bettering the kingdom. They'd sometimes be accompanied by a War member if passing by/through hostile areas.
Spies would do exactly what a spy would do in human life.. Spy on hostile kingdoms/herds/etc.. Report back to those who are need-to-know.. You get it! They'd also help the Defense caste with learning to quietly patrol and listen for equine before they see your/before you see them.